What We Need From Last Fantasy 7 Rebirth, and How It Must Enhance on Remake

Last Fantasy VII Rebirth has been formally introduced, and it is already proving to be a preferred speaking level – maybe as you’d count on, given the occasions of Last Fantasy VII Remake. It is a sequel that appears to be veering wildly from the as soon as promised path, and ‘Rebirth’ actually hammers that time house.

However what can we truly need from Rebirth? What can Sq. Enix do to enhance upon Remake? We determined to get the Push Sq. editorial group collectively to speak in regards to the upcoming PS5 unique (minus Stephen, who tried his hardest to love Remake, however binned it after a couple of hours).

Robert Ramsey, Lifelong Last Fantasy Fan

I preferred the remake, however I did not adore it. General, I believe the sport’s highpoints outweigh its lows, however I nonetheless assume there’s a number of room for enchancment in Last Fantasy VII Rebirth – particularly from a structural perspective. For a begin, extra exploration could be good. I loved how nicely realized a lot of Remake’s world was – Midgar will all the time be an ideal setting – however the quantity of corridor-like environments that you simply’re pressured to slowly stroll down is a joke. There’s simply an excessive amount of padding in Remake – borderline horrible facet quests included – so hopefully Rebirth finds a greater tempo and sticks with it.

With Rebirth, the one factor I’ve complete religion in is the fight. I assumed the system in Remake was improbable – a close to excellent melding of command-driven technique and action-based battling. An evolution of these mechanics could possibly be unbelievable, particularly if extra social gathering members are concerned.

As for the story stuff, I don’t know what to assume. I don’t significantly belief Sq. Enix to make a ‘new’ narrative that is not an entire mess. God is aware of what they’re doing with alternate timelines and all that nonsense. Possibly Rebirth will defy expectations and really take the world of Last Fantasy VII in an gratifying new route. I actually hope that is the case, however I am not precisely betting on it.

In the end, I am wanting ahead to seeing the place issues go – however my expectations can be tempered.

Final Fantasy 7 Rebirth

Liam Croft, First-Time Last Fantasy VII Participant

I like Last Fantasy and I like good video video games, so enjoying Last Fantasy VII Remake again at launch was the proper concoction regardless of having by no means performed the unique on PS1. I’ve completely no nostalgia for that traditional expertise, and I completely cherished what occurred on the finish of Remake. I’m a man who loves video games that go off the rails and get bizarre – the sooner within the story the higher – and boy did Sq. Enix accomplish that. The very fact it is probably not a “remake” anymore is fascinating to me, and I am right here for no matter occurs in Rebirth.

Sq. Enix, I am telling you proper now: do not follow the narrative from 1997. Preserve Aerith alive. Kill off Tifa. Have Cloud and Sephiroth kiss for all I care. I need probably the most psychological story doable. Put it this fashion: when you’re pissing off the hardcore followers, I am most likely going to love it much more.

After I’m truly enjoying the sport, let’s make the environments greater and open for exploration. I have been enjoying Last Fantasy XIII not too long ago and I am completed with linear hallway after linear hallway. Enhance the facet quests and you have got motive to veer off the overwhelmed path. One of many Last Fantasy VII Rebirth screenshots contains a compass with an goal over 1,000 meters away, and that offers me hope it could possibly be a barely extra open recreation. Or Cloud and Sephiroth may simply be strolling alongside a extremely lengthy path in a flashback scene, I’m informed.

It doesn’t matter what occurs, although, I am enjoying this sequel. In 2024, since you’re not getting Last Fantasy XVI and Last Fantasy VII Rebirth in the identical 12 months. Sorry!

Final Fantasy 7 Rebirth

Sammy Barker, Last Fantasy Informal

I got here to Last Fantasy VII late, so I don’t have the built-in nostalgia that many others have. That stated, whereas I loved my time with Last Fantasy VII Remake, it left me a bit of #Involved. To be sincere, I’ve little or no persistence for anime bullsh * t, and whereas the ending of the unique primarily left me bemused, I do not assume we’re a remake anymore. The sequel’s subtitle, Rebirth, even implies that we will be diverted closely in a special route.

I can see how that comes with some pleasure for long-running followers: the place are they going to go subsequent? However for me, I discover it irritating – even bordering on insulting, to be sincere. My favourite components of Last Fantasy VII Remake have been the moments when acquainted scenes have been tailored – not essentially beat-for-beat, however recognizable a minimum of. If we’re heading into a special timeline, a multiverse if you’ll, then I simply do not belief Sq. Enix’s writing group to pen one thing cohesive.

From a gameplay perspective, I am fairly happy with what we obtained, so iteration on that can be grand – a couple of much less Poundland side-quests could be appreciated, nevertheless. However once more, it is all in regards to the plot for me: I already really feel it has been Kingdom Hearts-ed – and I worry issues are about to worsen. Cynicism apart, although, I sincerely hope to be confirmed flawed.


Are you wanting ahead to Last Fantasy VII Rebirth? What are your hopes and desires for the sequel? Vote in our ballot, after which write your individual story within the feedback part beneath.

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